Patch Notes
| Update | Details |
|---|---|
| v1.3.9 released. | |
| Thalassia mechanic added, world mob small balance adjustments, Labyrinth map avenues widened. |
|
| v1.3.3 released. | |
| Working Emporion Store. | |
| v1.3.1 released. | |
| I broke the labyrinth. This is a quick hotfix. | |
| New map created. More added to store. slight UI changes. Labyrinth bug fixes. |
|
| Massive overhaul to how this game renders on Tablets. Attempting to make it fully playable on both Android and iPad. | |
| Players can now earn Favour by winning matches! | |
| v1.2.2 released. | |
| - Slight graphical improvement. - Right-clicking an item whilst in combat now actually uses it, and no longer sells it. lol. |
|
| - Improved intuitive-ness of ability casting. - Abilities now fire towards mouse position on key-up. - Tribute bar removed from UI. - Melee visual feedback added. - Wave mob queuing added - hopefully it gives melee characters some small breathing-room for attacking wave mobs without getting nuked immediately. - Increased player sprites by 10%. - Alkaios abilities failed to fire. Fox added. - Can now move by right-clicking minimap. |
|
| Released v1.2.0 | |
| Added boons. Currently only available for logged-in players (admins) whilst their balance, animations and effects are checked. | |
| Added scoreboard during gameplay (tab or Y key). | |
| Launcher fixes. Menu improvements. Implemented the Emporion of Olympus. | |
| Minor UI fixes to victory/defeat scene. Auto-discovery of dedicated host on LAN | |
| Released v1.1.0 | |
| 4 new characters added to the roster. They integrate well with other players, and have moves designed around the teamwork concept of the expanded game. | |
| Game increased from 3 players to 6 players, with up to 2 players per team. A host can set each team slot to be human, AI, or closed. Mix and match the teams however you like. | |
| Player bases redesigned, to make them feel more like a stronghold/temple. The player's respawn point, mob target (team statue), shop, healing well and battlemap have been separated out as individual areas within the player town. | |
| Downloadable client has been built. Networking abilities are improved for users of the client, and if a client user joins a browser game, the host is migrated to the client user automatically. |